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    • Formalising Human Mental Workload as a Defeasible Computational Concept 

      LONGO, LUCA (Trinity College Dublin, 2014)
      Human mental workload has gained importance, in the last few decades, as a fundamental design concept in human-computer interaction. It can be intuitively defined as the amount of mental work necessary for a person to ...
    • The Non-invasive Personalisation of Educational Video Games 

      PEIRCE, NEIL (Trinity College DublinTrinity College Dublin, 2013)
      Educational video games present a progressive approach to technology enhanced learning that offer intrinsically rewarding experiences, high interactivity, an environment with low-risk of failure, and the freedom and ...