Efficient encoding and decoding of binaural sound with resonance audio
Citation:
Gorzel, M., Allen, A., Kelly, I., Kammerl, J., Gungormusler, A., Yeh, H., Boland, F. Efficient encoding and decoding of binaural sound with resonance audio, AES E-Library, Conference on Immersive and Interactive Audio, March 27–29, 2019Download Item:
Abstract:
Resonance Audio is an open source project designed for creating and controlling dynamic spatial sound in Virtual & Augmented Reality (VR/AR), gaming or video experiences. It also provides integrations with popular game development platforms and digital audio workstations (as a preview plugin). Resonance Audio binaural decoder is used in YouTube to provide binaural rendering of 360/VR videos. This paper describes the core sound spatialization algorithms used in Resonance Audio and can be treated as a companion to the Resonance Audio C++ /MATLAB library source code.
Author's Homepage:
http://people.tcd.ie/fboland
Author: Boland, Francis
Other Titles:
AES E-LibraryConference on Immersive and Interactive Audio
Type of material:
Conference PaperSeries/Report no:
2019-March;Availability:
Full text availableKeywords:
Resonance Audio, Game developmentMetadata
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