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dc.contributor.authorPEIRCE, NEILen
dc.date.accessioned2013-10-22T11:20:32Z
dc.date.available2013-10-22T11:20:32Z
dc.date.createdMarchen
dc.date.issued2013en
dc.date.submitted2013en
dc.identifier.citationNeil Peirce, Digital Game-based Learning for Early Childhood, Learnovate Centre, March, 2013en
dc.identifier.otherNen
dc.identifier.urihttp://hdl.handle.net/2262/67536
dc.descriptionPUBLISHEDen
dc.description.abstractThis report presents a comprehensive review of the research evidence for the effectiveness of digital game-based learning for early childhood learning. The report also identifies the types of learning content suited to a digital games-based learning approach and outlines key considerations when designing games for early childhood.en
dc.description.sponsorshipEnterprise Ireland, IDA Irelanden
dc.format.extent1en
dc.format.extent42en
dc.language.isoenen
dc.publisherLearnovate Centreen
dc.rightsYen
dc.subjectlearningen
dc.subjectgamesen
dc.subjectearly childhooden
dc.subjecteducationen
dc.titleDigital Game-based Learning for Early Childhooden
dc.typeReporten
dc.contributor.sponsorIndustrial Development Authority (IDA)en
dc.contributor.sponsorEnterprise Irelanden
dc.type.supercollectionscholarly_publicationsen
dc.identifier.peoplefinderurlhttp://people.tcd.ie/npeirceen
dc.identifier.rssinternalid88895en
dc.rights.ecaccessrightsOpenAccess
dc.status.publicpolicyNen
dc.subject.TCDThemeIntelligent Content & Communicationsen
dc.identifier.rssurihttp://www.learnovatecentre.org/research/our-work/schools-k12/game-based-learning-early-childhood/en


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