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dc.contributor.authorSmolic, Aljosaen
dc.date.accessioned2019-11-14T10:12:00Z
dc.date.available2019-11-14T10:12:00Z
dc.date.issued2018en
dc.date.submitted2018en
dc.identifier.citationKnorr, Sebastian; Hudon, Matis; Cabrera, Julian; Sikora, Thomas; Smolic, Aljosa, DeepStereoBrush: Interactive Depth Map Creation, International Conference on 3D Immersion, 2018, (Received the Lumiere Award for the best scientific paper)., Belgium, 2018en
dc.identifier.otherYen
dc.identifier.urihttps://v-sense.scss.tcd.ie/research/vfx-animation/deepstereobrush-interactive-depth-map-creation/
dc.identifier.urihttp://hdl.handle.net/2262/90494
dc.descriptionPUBLISHEDen
dc.descriptionBelgiumen
dc.description.abstractIn this paper, we introduce a novel interactive depth map creation approach for image sequences which uses depth-scribbles as input at user-defined keyframes. These scribbled depth values are then propagated within these keyframes and across the entire sequence using a 3-dimensional geodesic distance transform (3D-GDT). In order to further improve the depth estimation of the intermediate frames, we make use of a convolutional neural network (CNN) in an unconventional manner. Our process is based on online learning which allows us to specifically train a disposable network for each sequence individually using the user generated depth at keyframes along with corresponding RGB images as training pairs. Thus, we actually take advantage of one of the most common issues in deep learning: over-fitting. Furthermore, we integrated this approach into a professional interactive depth map creation application and compared our results against the state of the art in interactive depth map creation.en
dc.description.sponsorshipSFIen
dc.language.isoenen
dc.rightsYen
dc.subjectDepth estimationen
dc.subject2D-to-3D conversionen
dc.subjectDeep learningen
dc.subjectCNNen
dc.subjectInteractive depth map creationen
dc.subjectGeodesic distance transformen
dc.titleDeepStereoBrush: Interactive Depth Map Creationen
dc.title.alternativeInternational Conference on 3D Immersion, 2018, (Received the Lumiere Award for the best scientific paper).en
dc.typeConference Paperen
dc.type.supercollectionscholarly_publicationsen
dc.type.supercollectionrefereed_publicationsen
dc.identifier.peoplefinderurlhttp://people.tcd.ie/smolicaen
dc.identifier.rssinternalid198993en
dc.rights.ecaccessrightsopenAccess
dc.subject.TCDThemeCreative Technologiesen
dc.subject.TCDTagMultimedia & Creativityen
dc.identifier.rssurihttps://v-sense.scss.tcd.ie/wp-content/uploads/2018/10/DeepStereoBrush_Stereopsia-6.pdfen
dc.status.accessibleNen
dc.contributor.sponsorScience Foundation Ireland (SFI)en
dc.contributor.sponsorGrantNumber15/RP/2776en


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