Browsing School of Computer Science and Statistics by Author "Young, Gareth"
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A Case Study on the Use of Volumetric Video in Augmented Reality for Cultural Heritage
Smolic, Aljosa; O'Dwyer, Neill; Young, Gareth (2020)Interest in the use of augmented reality (AR) is currently growing alongside advances in visual display and 3D reconstruction technologies. With the integration of volumetric video (VV), AR can be enhanced with representations ... -
Exploring virtual reality for quality immersive empathy building experiences
Young, Gareth; Smolic, Aljosa; O'Dwyer, Neill (2021)Virtual reality (VR) technology presents users with virtual environments that allow them to experience various interactive, immersive, and imaginary experiences. While traditional perspective-taking exercises rely on ... -
Feel the Music!—Audience Experiences of Audio–Tactile Feedback in a Novel Virtual Reality Volumetric Music Video
Young, Gareth; O'Dwyer, Neill; Mc Donnell, Rachel; Smolic, Aljosa (2023)The creation of imaginary worlds has been the focus of philosophical discourse and artistic practice for millennia. Humans have long evolved to use media and imagination to express their inner worlds outwardly via artistic ... -
A Functional Analysis of Haptic Feedback in Digital Musical Instrument Interactions
Young, Gareth; Murphy, David; Weeter, Jeffrey (Springer, 2018) -
Human-Computer Interaction Methodologies Applied in the Evaluation of Haptic Digital Musical Instruments
Young, Gareth (UCC, 2016)G. W. Young, “Human-Computer Interaction Methodologies Applied in the Evaluation of Haptic Digital Musical Instruments,” Ph.D. dissertation in Digital Arts & Humanities, supervised at the Department Computer Science and ... -
Semantic Crowd Re-targeting: Implementation for Real-time Applications and User Evaluations
Smolic, Aljosa; Young, Gareth (2021)Crowd simulation is the act of simulating and controlling the dynamic movement of large groups of virtual characters. Crowd simulation is traditionally a complex and time-consuming process, requiring extensive manual effort ... -
Usability Testing of Video Game Controllers: A Case Study
Young, Gareth; Kehoe, A.; Murphy, D. (A K Peters/CRC Press, 2016)This chapter presents an investigation that compares the performance of game controllers in two-dimensional pointing tasks as defined in the international standard that specifies the requirements for nonkeyboard input ... -
Volumetric Video in Augmented Reality Applications for Museological Narratives: A user study for the Long Room in the Library of Trinity College Dublin
Smolic, Aljosa; Shenton, Helen; Young, Gareth (2021)Cross-reality (XR) technologies are quickly establishing themselves as commonplace platforms for presenting objects of historical, scientific, artistic, and cultural interest to the public. In this space, augmented reality ...