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  • Smooth Movers: Perceptually Guided Human Motion Simulation 

    MCDONNELL, RACHEL; NEWELL, FIONA; O'SULLIVAN, CAROL (ACM Press, 2007)
    To animate a character, a number of poses are displayed in quick succession in order to create the illusion of motion. For most real-time applications, such as games, the pose update rate is largely constrained by the ...
  • Virtual Worlds: A New Environment for Constructionist Learning 

    Savage, Timothy; Girvan, Carina (2019)
    Virtual worlds have the potential to provide a new environment in which to engage learners in constructionist activities. However, they were not designed for education and have features and affordances which are not ...