Hardware support for power and area efficient construction of high-quality bounding volume hierarchies

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Trinity College (Dublin, Ireland). School of Computer Science & Statistics

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Michael J. Doyle, 'Hardware support for power and area efficient construction of high-quality bounding volume hierarchies', [thesis], Trinity College (Dublin, Ireland). School of Computer Science & Statistics, 2014, pp 128

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Rendering methods basal on ray-tracing hold the promise of great realism for interactive applications. However, these algorithms still involve a considerable computational cost relative to the capabilities of today�۪s hardware. In response to this, a large body of research directed towards improving the elficiency and performance of interactive ray-tracing systems has emerged in recent years. Although modern graphics processors have evolved to support ray-tracing through general-purpose compute capabilities, this approach requires engaging a large amount of hardware resources for optimal performance. Moreover, recent developments, such as the rise of mobile computing, and the emergence of power-efficiency as the primary limit to processor scalability, have placed power near the top of the agenda.

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Qualification name: Doctor of Philosophy (Ph.D.)
Publisher: Trinity College (Dublin, Ireland). School of Computer Science & Statistics
Type of material: thesis