Early Detection of Colour Blindness Using Video Games

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SCITEPRESS

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James O'Connell and Kenneth Dawson-Howe, Early Detection of Colour Blindness Using Video Games, 21st International Conference on Computer Vision Theory and Applications, Marbella, Spain, 9-11 March 2026, Antonino Furnari Petia Radeva, 3, 978-989-758-804-4, SCITEPRESS, 2026, 237 - 241

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This paper presents research into the detection of colour blindness in children and young adults through the use of modified video games. Existing gamification in this area has primarily considered very young children (under 7) and so more advanced games are necessary for the attention of older children and young adults. Initial testing with 50 participants shows significant potential for the detection of colour blindness using adapted retro games

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Marbella, Spain

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Author's Homepage: http://people.tcd.ie/kdawson
Other Titles: 21st International Conference on Computer Vision Theory and Applications
Publisher: SCITEPRESS
Type of material: Conference Paper