Optimised real-time rendering of auditory events in immersive virtual environments

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Trinity College (Dublin, Ireland). Department of Electronic & Electrical Engineering

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openAccess

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Marcin Gorzel, 'Optimised real-time rendering of auditory events in immersive virtual environments', [thesis], Trinity College (Dublin, Ireland). Department of Electronic & Electrical Engineering, 2014, pp 283

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This project looks at the problem of the capture or synthesis of acoustic events in reverberant spaces and their subsequent plausible reproduction in a virtual version of the original space, otherwise known as a Virtual Auditory Environment (VAE). Of particular concern is identification and perceptually accurate reconstruction of the important acoustic cues that enable us to localise sound sources in the whole 3-D space, with a special emphasis on the perception of auditory distance.

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Qualification name: Doctor of Philosophy (Ph.D.)
Publisher: Trinity College (Dublin, Ireland). Department of Electronic & Electrical Engineering
Type of material: thesis