Procedural Puzzle Generation: A Survey
Loading...
Files
Date
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Access
openAccess
Embargo end date
Citation
Barbara De Kegel and Mads Haahr, Procedural Puzzle Generation: A Survey, IEEE Transactions on Games, 12, 1, 2020, 21 - 40
Abstract
Procedural Content Generation (PCG) for games has existed since the 1980s and is becoming increasingly important for creating gameworlds, backstory and characters across many genres, in particular open-world games such as ${Minecraft (2011)}$ and ${No Man's Sky (2016)}$ . A particular challenge faced by such games is that the content and/or gameplay may become repetitive. Puzzles constitute an effective technique for improving gameplay by offering players interesting problems to solve, but the use of PCG for generating puzzles has been limited compared with its use for other game elements, and efforts have focused mainly on games that are strictly puzzle games, rather than creating puzzles to be incorporated into other genres. Nevertheless, a significant body of work exists, which allows puzzles of different types to be generated algorithmically, and there is scope for much more research into this area. This paper presents a detailed survey of existing work in PCG for puzzles, reviewing 32 methods within eleven categories of puzzles. For the purpose of analysis, the paper identifies a total of seven salient characteristics related to the methods, which are used to show commonalities and differences between techniques and to chart promising areas for future research.
Description
PUBLISHED
Manuscript received January 12, 2017; revised October 31, 2017 and September 20, 2018; accepted May 9, 2019. Date of publication May 20, 2019; date of current version March 17, 2020. (Corresponding author: Mads Haahr.)
Manuscript received January 12, 2017; revised October 31, 2017 and September 20, 2018; accepted May 9, 2019. Date of publication May 20, 2019; date of current version March 17, 2020. (Corresponding author: Mads Haahr.)
Endorsement
Review
Supplemented By
Referenced By
Author's Homepage: http://people.tcd.ie/haahrm
Type of material: Journal Article

