Long Room Hub (Scholarly Publications)
Browse by
Recent Submissions
-
Trinity Long Room Hub Arts and Humanities Research Institute Annual Report 2017-18
(Trinity College Dublin, 2018)The Trinity Long Room Hub Arts and Humanities Research Institute Annual Report covers the actions, achievements and impact of the Research Institute and its hosted projects in the academic year 2017-18. -
Marco de Referencia para Impacto de Investigadore/as: Construcción de narrativas de impacto basadas en evidencias y centrada en las audiencias
(Trinity College Dublin, 2022)Este documento surge del trabajo desarrollado por las autoras como parte del Trinity College Dublin Research Impact Pilot, liderado por la Oficina del Decano de Investigación, del Trinity Long Room Hub Arts and Humanities ... -
Visual Storytelling and Narrative Experiences in Extended Reality: Guest Editors' Introduction
(2023)Virtual, augmented, and mixed reality technologies offer unparalleled opportunities for embodied presence in immersive digital environments. While these platforms are primarily discussed regarding their technological ... -
Smartphone spectatorship in unenclosed environments: The physiological impacts of visual and sonic distraction during movie watching on mobile devices
(2024)Smartphones’ popularity is largely based on their pervasiveness, portability, and the wide range of functions they encompass: they can play high-definition moving-image content without spatial and temporal constraints. ... -
Going to the movies in VR: Virtual reality cinemas as alternatives to in-person co-viewing
(2024)Virtual reality cinemas offer computer-generated screening environments that resemble physical-world movie theaters for avatar-based viewers. Reflecting on virtual spectatorship in the context of social isolation, ...