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  • Influencing user perception using real-time adaptive abstraction 

    Redmond, Niall (Trinity College (Dublin, Ireland). School of Computer Science & Statistics, 2010)
    Real-time applications such as games, medical or technical visualisations and urban simulations can often be highly complex in nature. This can lead to too much visual data being presented to the user at once, which can ...
  • PiCSE : a framework for simulation and emulation of pervasive computing applications 

    Reynolds, Vincent (Trinity College (Dublin, Ireland). School of Computer Science & Statistics, 2015)
    The field of pervasive computing is changing rapidly, with the proliferation of and advances in hardware and communication technologies resulting in a shift towards a large-scale, heterogeneous pervasive computing world ...