Now showing items 1-2 of 2

    • Smooth Movers: Perceptually Guided Human Motion Simulation 

      MCDONNELL, RACHEL; NEWELL, FIONA; O'SULLIVAN, CAROL (ACM Press, 2007)
      To animate a character, a number of poses are displayed in quick succession in order to create the illusion of motion. For most real-time applications, such as games, the pose update rate is largely constrained by the ...
    • Virtual Worlds: A New Environment for Constructionist Learning 

      Savage, Timothy; Girvan, Carina (2019)
      Virtual worlds have the potential to provide a new environment in which to engage learners in constructionist activities. However, they were not designed for education and have features and affordances which are not ...