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dc.contributor.authorHAAHR, MADSen
dc.date.accessioned2018-03-08T11:59:19Z
dc.date.available2018-03-08T11:59:19Z
dc.date.created8-10 December 2010en
dc.date.issued2010en
dc.date.submitted2010en
dc.identifier.citationKatsiaryna Naliuka, Tara Carrigy, Natasa Paterson and Mads Haahr, A Narrative Architecture for Story-Driven Location-Based Mobile Games, Proceedings of the 2010 International Conference on New Horizons in Web-based Learning (ICWL'10), Third Workshop on Story-Telling and Educational (Serious) Games (STEG'10), Shanghai, China, 8-10 December 2010, 2010, 11-20en
dc.identifier.otherYen
dc.identifier.urihttp://hdl.handle.net/2262/82647
dc.descriptionPUBLISHEDen
dc.descriptionShanghai, Chinaen
dc.format.extent11-20en
dc.rightsYen
dc.titleA Narrative Architecture for Story-Driven Location-Based Mobile Gamesen
dc.title.alternativeProceedings of the 2010 International Conference on New Horizons in Web-based Learning (ICWL'10)en
dc.title.alternativeThird Workshop on Story-Telling and Educational (Serious) Games (STEG'10)en
dc.typeConference Paperen
dc.type.supercollectionscholarly_publicationsen
dc.type.supercollectionrefereed_publicationsen
dc.identifier.peoplefinderurlhttp://people.tcd.ie/haahrmen
dc.identifier.rssinternalid69491en
dc.identifier.doihttp://dx.doi.org/10.1007/978-3-642-20539-2_2en
dc.rights.ecaccessrightsopenAccess
dc.subject.TCDThemeSmart & Sustainable Planeten


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