dc.contributor.author | MEIER, RENE | en |
dc.contributor.author | CAHILL, VINNY | en |
dc.date.accessioned | 2009-09-09T08:56:06Z | |
dc.date.available | 2009-09-09T08:56:06Z | |
dc.date.created | 2-5 July | en |
dc.date.issued | 2002 | en |
dc.date.submitted | 2002 | en |
dc.identifier.citation | Rene Meier and Vinny Cahill, STEAM: Event-based middleware for wireless ad hoc networks., 22nd International Conference on Distributed Computing Systems Workshops, 2002. Proceedings., International Workshop on Distributed Event-Based Systems (DEBS '02),, 2-5 July, IEEE, 2002, 639-644 | en |
dc.identifier.other | Y | en |
dc.identifier.uri | http://hdl.handle.net/2262/32326 | |
dc.description | PUBLISHED | en |
dc.description.abstract | With the widespread deployment and use of wireless data
communications in the mobile computing domain the need
for middleware that interconnects the components that comprise
a mobile application in distributed and potentially
heterogeneous environments arises. Middleware utilizing
an event-based communication model is well suited to address
the requirements of the mobile computing domain, as
it requires a less tightly coupled communication relationship
between application components compared to the traditional
client/server communication model. This is particularly
useful with the use of wireless technology, where
communication relationships amongst application components
are established very dynamically during the lifetime
of the components. Recent research in the area of eventbased
middleware for the mobile computing domain focuses
on infrastructure network models for wireless data communication.
In this paper, we present STEAM, an event-based
middleware service that has been specifically designed for
wireless local area networks utilizing the ad hoc network
model. We argue that an implicit event model is best suited
for the envisaged ad hoc environment and present our approach
of exploiting a novel combination of three different
types of event filter to address the problems related to the
dynamic reconfiguration of the network topology as well as
their impact on the scalability of a system and the timely
delivery of events. | en |
dc.description.sponsorship | The work described in this paper was partly supported by the Irish
Higher Education Authority?s Programme for Research in Third Level Institutions
cycle 0 (1998-2001) and by the FET programme of the Commission
of the EU under research contract IST-2000-26031 (CORTEX). | en |
dc.format.extent | 639-644 | en |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.publisher | IEEE | en |
dc.rights | Y | en |
dc.subject | Computer Science | en |
dc.title | STEAM: Event-based middleware for wireless ad hoc networks. | en |
dc.title.alternative | 22nd International Conference on Distributed Computing Systems Workshops, 2002. Proceedings. | en |
dc.title.alternative | International Workshop on Distributed Event-Based Systems (DEBS '02), | en |
dc.type | Conference Paper | en |
dc.type.supercollection | scholarly_publications | en |
dc.type.supercollection | refereed_publications | en |
dc.identifier.peoplefinderurl | http://people.tcd.ie/vjcahill | en |
dc.identifier.peoplefinderurl | http://people.tcd.ie/rmeier | en |
dc.identifier.rssinternalid | 61131 | en |
dc.identifier.rssuri | https://www.cs.tcd.ie/publications/tech-reports/reports.03/TCD-CS-2003-23.pdf | en |
dc.identifier.rssuri | http://dx.doi.org/10.1109/ICDCSW.2002.1030841 | |