Influencing User Attention Using Real-Time Stylised Rendering
Citation:
Niall Redmond and John Dingliana, Influencing User Attention Using Real-Time Stylised Rendering, TPCG 2009: Theory and Practice of Computer Graphics, Cardiff, UK, 17-19 June, Wen Tang and John Collomosse, 2009, 173 - 180Download Item:
Abstract:
In this paper, we present a series of experiments that were conducted to determine how using adaptive
levels of artistic abstraction within an interactive 3D scene can influence user gaze behaviour. We found that
when an object was placed in the center of stylised focus, users took significantly less time to complete a search
and recognition task in comparison to normal renderings or when the target object was heavily abstracted i.e.
stylistically out-of-focus. We also compared a number of different abstraction techniques and found that some
abstraction styles consistently lead to faster search times than others. Finally we performed experiments using
an eye-tracker to show that our real-time abstraction techniques can successfully draw user attention to specific
objects within an interactive scene. We believe that our experimental framework will be useful in the future for
comparing the effectiveness of different NPR styles in influencing a user?s perception of a scene.
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Grant Number
Science Foundation Ireland
Author's Homepage:
http://people.tcd.ie/dinglijlDescription:
PUBLISHEDCardiff, UK
Author: DINGLIANA, JOHN LALZOLIANA
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TPCG 2009: Theory and Practice of Computer GraphicsType of material:
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