Brain-computer interfaces, virtual reality, and videogames
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Citation:Lecuyer, A., Lotte, F., Reilly, R.B., Leeb, R., Hirose, M., Slater, M. 'Brain-computer interfaces, virtual reality, and videogames' in Computer, 41, (10), 2008, pp 66-72
Major challenges must be tackled for brain-computer interfaces to mature into an established communications medium for VR applications, which will range from basic neuroscience studies to developing optimal peripherals and mental gamepads and more efficient brain-signal processing techniques.
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