Now showing items 1-2 of 2

    • Adaptive Abstraction of 3D Scenes in Realtime 

      REDMOND, NIALL; DINGLIANA, JOHN (Eurographics Association, 2007)
      We present an approach for creating abstracted renderings of 3D scenes in real-time. We create painterly renderings with edge detail using varying levels of abstraction dependent on regions of interest within a scene. ...
    • A Hybrid Software and Hardware System for Collision Detection 

      Woulfe, Muiris (University of Dublin, Trinity CollegeUniversity of Dublin, Trinity College, 2010)
      Collision detection is a fundamental problem in myriad applications, spanning a wide variety of fields. Although the core concept is relatively straightforward, significant complexities result from the demand for interactive ...