Giang, T., and O'Sullivan, C. 'Closest feature maps for time-critical collision handling' in Proceedings of the 2nd Workshop on Virtual Reality and Physical Simulation, Pisa, Italy, November 2005, pp. 65 - 72.
Abstract:
In this paper we consider the novel idea of Closest Feature Maps (CFMs) applied to refinable collision response
in order to address the potential issues and problems associated with over approximation of contact information
for time-critical collision detection schemes that utilise sphere-tree bounding volume hierarchies. Existing
solutions to time-critical collision handling can at times suffer from over-approximation of required contacting
data, which may lead to undesirable or implausible physical response. Our CFM solution essentially utilises information
for contact data approximation based on the underlying geometry of the colliding objects rather than
potentially problematic properties of the contacting bounding volumes. The merits of the scheme lie in its simplicity
and effectiveness to handle refinable collision data in an efficient manner and could quite easily be extended to
incorporate other types of bounding volume hierarchies for interruptible collision handling.
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