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Title: Case-Based Plan Recognition in Computer Games
Author: Fagan, Michael
Cunningham, Pádraig
Keywords: Computer Science
Issue Date: 2003
Publisher: Trinity College Dublin, Department of Computer Science
Citation: Fagan, Michael; Cunningham, Pádraig. 'Case-Based Plan Recognition in Computer Games'. - Dublin, Trinity College Dublin, Department of Computer Science, TCD-CS-2003-01, 2003, pp10
Series/Report no.: Computer Science Technical Report
Abstract: In this paper we explore the use of case-based plan recognition to predict a player’s actions in a computer game. The game we work with is the classic Space Invaders game and we show that case-based plan recognition can produce good prediction accuracy in real-time, working with a fairly simple game representation. Our evaluation suggests that a personalized plan library will produce better prediction accuracy but, for Space Invaders, good accuracy can be produced using a plan library derived from the game play of another player.
Appears in Collections:Computer Science Technical Reports

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