Digital Rights Enforcement for Pervasive Computing Applications
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Abstract:
Increasingly, application software is expanding from the desktop into mobile application environments,
such as handset devices and embedded systems which are more limited in resources and volatile in their
network connectivity. An integrated architecture that can protect intellectual property for both types
of environments should offer the promise of reduced software maintenance costs. Software licensing is
an existing mechanism by which specific license agreements are enforced between a software provider
and the users of the software. Usually, the license terms are activated by a unique activation code
delivered to the user. Digital Rights Management (DRM) is a more recent development that covers
the description, identification, trading, protection, monitoring, and tracking of all forms of rights usage
over both tangible and intangible assets. This includes the management of Rights Holder relationships
with the help of special purpose rights expression languages (REL). Both, software licensing and DRM
approaches have failed to address the new challenges posed by protecting intellectual property for mobile
application software. This thesis, therefore, proposes a solution to merge the best of both approaches for
the special case of application software rights enforcement. It is targeted to mobile computing platforms
to meet the challenges in that area.
Existing distributed software licensing systems were originally designed for fixed network applications
and typically assume the immediate availability of a network connection to verify and validate rights with
a rights server. Yet, this approach is not feasible for mobile environments, because of occasional connected
network characteristics. Moreover, software licensing systems do not implement an existing standard for
the description of license terms which cause interoperability issues with asset management software. The
focus of the DRM community to date has been on rights management for media content, which has
left many issues unresolved for the specific case of rights management for application software.
The
difficulties of developing an all-encompassing DRM solution for the media industry has left standards based
work on the enforcement of rights for application software under-specified. This is mainly because
the media industry requires a broad consensus of hardware and software manufacturers to implement
an agreed standard, whereas application software does not require runtime support of the underlying
hardware or any third party applications.
The existing rights expression languages supported by DRM systems lack the support for the explicit
specification of application-level features. Existing usage-based restrictions on digital work usually
include display, print, play, and execute permissions. Also, the assumption of immediate or constant
network connectivity to a rights management server cannot be made for the validation and enforcement
of rights on a pervasive computing platform, because factors such as network unavailability have to be
anticipated. Therefore, the introduction of more flexible rights models for occasionally connected mobile
environments is required. This is achieved through the specification and implementation of novel rights
models, such as audit-based and feature-based models.
The introduction of these flexible rights models poses new challenges to designing an enforcement
architecture for pervasive environments. The enforcement architecture has to deal with resource constraints
on mobile devices, such as limited memory and processor power, while at the same time provide
an extensible set of APIs so that it can be adapted for different computing platforms.
This thesis proposes a solution to enforce and deliver application software rights implemented in
a generic enforcement framework, based on an extended version of the Open Digital Rights Language
(ODRL), called PARMA REL, that accounts for the characteristics of applications in pervasive environments.
In particular, the architecture supports the enforcement of audit-based and feature-based rights
models. While the architecture in this thesis has specific support for mobile environments, it has also
been designed to operate in a fixed network environment. A further contribution of this thesis is to
present a pervasive application rights enforcement framework which does not make any assumptions on
the target platform by basing the design on the dependency inversion and Hollywood principles. The
architecture is designed in a way that decouples functional and rights enforcement logic. It supports the
association of rights with application-level features by leveraging aspect-oriented software engineering
techniques to weave the enforcement as an orthogonal service into any existing J2ME, J2SE, or J2EE
application. This makes it possible to restrict access to certain modules at runtime. Developer support
is provided by tools to generate aspects based on the rights description and the target platform. Furthermore,
a MDA-oriented development process is introduced to cover the generation and weaving of rights
into the application in a non-intrusive manner.
Consequently, the rights models designed for pervasive computing environments combined with the
flexible enforcement architecture enable the enforcement of rights of applications in new, sophisticated
and standard-compliant ways. The enforcement architecture is evaluated with respect to the ability
to adapt to different platforms, to operate in resource-constrained environments, and to guard against
potential attacks. Also the execution and runtime overhead of the enforcement logic is evaluated and
the architecture is compared with existing enforcement architectures. The enforcement architecture is
implemented for two platforms, J2ME and J2SE.
Author: Dahlem, Dominik
Advisor:
Dowling, JimQualification name:
Master of Science (M.Sc.)Collections:
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