Geometry reduction for urban simulation on handheld devices
Citation:Brosnan, A., Hamill, J., and O'Sullivan, C. A. 'Geometry reduction for urban simulation on handheld devices' in proceedings of the Sixth Eurographics Irish Chapter Workshop on Computer Graphics (2005), Dublin, June 2005, edited by McCabe, H. pp. 17 - 24.
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We present a real-time urban simulation on a Personal Digital Assistant (PDA). An existing desktop urban simulation is used to automatically generate potential visibility data, sub-divide the world into areas of similar potential visibility, and generate imposter images for complex and distant objects; all of which are used to achieve interactive frame-rates on a handheld device.
Higher Education Authority
Author: O'SULLIVAN, CAROL ANN
Other Titles:Sixth Eurographics Irish Chapter Workshop on Computer Graphics (2005)
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