dc.contributor.author | DOBBYN, SIMON | |
dc.contributor.author | MCDONNELL, RACHEL | |
dc.contributor.author | O'SULLIVAN, CAROL ANN | |
dc.date.accessioned | 2008-07-04T16:18:33Z | |
dc.date.available | 2008-07-04T16:18:33Z | |
dc.date.created | October 2006 | en |
dc.date.issued | 2006 | |
dc.date.submitted | 2006 | en |
dc.identifier.citation | Ljiljana Skrba, Simon Dobbyn, Rachel McDonnell, Carol O'Sullivan. 'Animating Dolly: real-time herding and rendering of sheep' in proceedings of the Eurographics Ireland Workshop, Dublin, October 2006, pp. 7 - 12. | en |
dc.identifier.other | Y | |
dc.identifier.uri | http://hdl.handle.net/2262/18119 | |
dc.description | PUBLISHED | en |
dc.description.abstract | This paper describes ongoing work on a system to animate and render large flocks of furry or woolly animals.
An outside agent, the sheepdog, tries to control another group of agents (a flock of sheep) that observe two rules
of flocking: cohesion and separation. We also describe our efforts to create realistic animations for the dog and
sheep, using insights from animal gait studies, along with our system to render the large woolly flock in realtime
using multi-view impostors with color variation. | en |
dc.format.extent | 7 | en |
dc.format.extent | 12 | en |
dc.format.extent | 485499 bytes | |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.rights | Y | en |
dc.subject | Computer Science | en |
dc.title | Animating Dolly: real-time herding and rendering of sheep | en |
dc.type | Conference Paper | en |
dc.type.supercollection | scholarly_publications | en |
dc.type.supercollection | refereed_publications | en |
dc.identifier.peoplefinderurl | http://people.tcd.ie/osullica | |
dc.identifier.rssuri | http://isg.cs.tcd.ie/cosulliv/Pubs/AnimatingDolly.pdf | |