Virtual shapers & movers: form and motion affect sex perception

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2007Citation:
Rachel McDonnell and Sophie Joerg and Jessica Hodgins and Fiona Newell and Carol O'Sullivan 'Virtual shapers and movers: form and motion affect sex perception' in proceedings of the Symposium on Applied Perception in Graphics and Visualization (APGV'07) Tuebingen, Germany, July, 2007, pp. 7 - 10.Download Item:

Abstract:
An experiment to determine factors that influence the perceived sex
of virtual characters was conducted. Four different model types
were used: highly realistic male and female models, an androgynous
character, and a point light walker. Three different types of
motion were applied to all models: motion captured male and female
walks, and neutral synthetic walks. We found that both form
and motion influence sex perception for these characters: for neutral
synthetic motions, form determines perceived sex, whereas natural
motion affects the perceived sex of both androgynous and realistic
forms. These results have implications on variety and realism
when simulating large crowds of virtual characters.
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motion capture, virtual humans, perceptionLicences: